Mentoring Resources

New MENTORING GAMES @ the HS LIB

 

Sherlock

the game where memory and deduction are “elementary”!

  • for 2 to 5 players
  • playing time: approx. 15 minutes
  • Object of the game: As Sherlock goes around and searches the clues, it is important to remember each clue along the way. At the beginning of the game, each player tries to remember each of the eight items in the circle before they are turned facedown. Then, Sherlock travels from one card to another. Each time Sherlock stops at a facedown card, they player has to remember what object is on that card. Sherlock continues to move, as long as the player guesses correctly. If Sherlock travels to a previously revealed card, then the player gets to keep that card. The first player to collect six cards is the winner.
  • Please see instructional guide for more details.

 

Collide-O!

the quick slappin’ color matchin’ game!

  • for 2 to 5 players
  • average playing time: 5 – 10 minutes
  • Object of the game: To discard your cards as quickly as possible by matching colors with those shown on the table cards, so that you are the first player to have only one card left.
  • Please see instructional guide for more details.

 

Right turn, left turn

the silly game of changing directions!

  • for 2 to 8 players
  • playing time: approx.  10 minutes
  • Object of the game: On each card there a Traffic Officer, along with a symbol representing a Destination. The Officer cards are arranged in a circle on the table. Players will see the Officer either from the front or from the back. Starting from the Officer with the symbol that matches the Direction card, 3 directions must be followed – sometimes they go to the left, sometimes to the right. The challenge is for players to determine which way is left or right from the Officer’s point of view. This is determined by noticing which way the Officer is facing, either towards the players or away from them. The first player to call out the symbol on the final Destination card after the 3 movements receives that Direction card as a point. The player with the most Direction cards at the end of the game is the winner!
  • Please see instructional guide for more details.

 

Hear ‘N Seek

the game you play by ear!

  • for 2 to 6 players
  • playing time: approx.  15 minutes
  • Object of the game: One after the other, each player takes on the part of the “current player” for a whole turn. The current player must try to find the matching pairs of sounds.  Unlike in the classic game of Memory, the current player does not get to see the images on the cards, but only hears the sounds associated with them. Whoever needs the fewest attempts to find all of the matching pairs during their turn as current player wins the game.
  • Please see instructional guide for more details.

 

Unspeakable words

the call of the Cthulhu word game

  • for 2 to 6 players
  • playing time: approx.  30 minutes
  • Object of the game: Be the first to reach at least 100 points worth of words without going insane.
  • Please see instructional guide for more details.

 

Visit our MENTORING CORNER at the HS Teachers’ Collection to try out these and more fun games!

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